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BEAM BOUNCE

2nd year group project completed for uni studies.

Beam Bounce is a competitive local multiplayer shooter designed around the theme 'Reflections'. 

While based around standard shooter principles, the difference with this game is that you can't shoot your opponents directly, instead you have to 'bounce' the laser beam off mirrors first in order to kill them. This adds a greater degree of difficulty and encourages players to use the environment more effectively than in standard shooters.

OWEN MCDONNELL

GAME DESIGN - GRAPHIC DESIGN
 

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