Fig 1. A tired Owen wakes himself up at a local watering hole (Caffè Nero)
Hello!
My name's Owen, a technical games designer from Northern Ireland who's worked with Unreal since it became free for students back in 2014.
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My games journey began as a kid with LEGO: Rock Raiders and Beanotown Racing (unfortunately somewhat forgotten shovelware gems), and that spark has carried right through to today where I'm happy to be making similarly engaging experiences for others to enjoy.
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Please feel free to shoot me a message if you have any questions!
SOFTWARE
Unreal Engine 4/5
Adobe Photoshop
Blender
Cloudforge Version Control
Perforce
Adobe After Effects
Visual Studio
EXPERIENCE
Director (2024 - Present)
False Prism Games
Startup studio built from the ground up. Dedicated to raising the bar for the games industry and making better games for everyone.
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Senior Game Designer (2019 - 2023)
Supermassive Games
Working on multiple titles in the Dark Pictures Anthology
Freelance Games Programmer (2018 - 2019)
Tri-Heart Interactive
3D navigation and pathfinding for AI in Unreal using C++
BA(Hons) Games Design (2015 - 2018)
2:1 Honours Degree​
BTEC Game Development (2013 - 2015)
Distinction*​
Game Jams (2014 - Present)
Numerous Titles